A prototype in Godot I made in a day messing around and learning.


Basic controls:

Use <Space> to shoot balls, hold for continuous

<Up> & <Down> / <W> & <S> to change launcher's power

<Left> & <Right> / <A> & <D> to rotate left and right

<Esc> to Pause and change the audio levels.


Credits:

- Silver font by Poppyworks (https://poppyworks.itch.io/silver)

- Awake! MegaWall 10 (music) by cynicmusic

(https://opengameart.org/content/awake-megawall-10)

- Plingy Coin by Fupi used as the default coin SFX

(https://opengameart.org/content/plingy-coin)

- Level Up, Power Up, Coin Get (13 Sounds) by wobbleboxx used as the 1000 Ball Coin SFX

(https://opengameart.org/content/level-up-power-up-coin-get-13-sounds)

- Wood texture by Luke.RUSTLTD background to Wooden Dreams level

(https://opengameart.org/content/5-wood-textures)

- Everything else by me.


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